League Information

League Information
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► Visit this page to view upcoming tournaments and competitions.
► Visit this page to see the current ladders and custom games.
► View the Leaderboard and learn about MML Score here.
► Discuss anything you want about the league here.
► Looking to start or join a team? Post here.
► Watch all the MML tournaments and events live on our twitch page.

MML MAP ROTATION
MML 1v1 Maps:
Theater of Pain, Worthy v9, Shattered v9, Disciple, Rabid, Unchained, Corrosion.

MML 2v2 Maps:
TOP v9, Rabid, Worthy v9, Corrosion, Acrophobia, Hierarchy v10, Frack v9.

MML FFA Maps:
Theater of Pain, Disciple, Tiers of Joy v2, Antiquated, Rabid v9, Hierarchy v10.

Maps are subject to change

MML MAP SETTINGS
Weapon Spawn Times:
OP Sniper: MML 2v2: 120(2 minutes) MML 1v1: 180 (3 minutes)
Sword: 180 (3 minutes)
Shotgun, Machine Gun: 120 (2 minutes)
Battle Rifles, Pistol, Frags: 30 (seconds)

MML SETTINGS / GAMETYPES
FFA MM:
– Joining: Invite Only
– Score to Win: INFINITE
– Time Limit: 15 Minutes
– Teams: OFF
– Player Options: Radar Mode: SOUND / Spawn Beams: OFF / Sprinting: OFF
– Weapon Options: Weapons on map: Yes / Pistol, OP Sniper, Battle Rifle, Frags.
– Locked Blocks: 100%

1v1 MM:
– Joining: Invite Only
– Score to Win: 15 Kills
– Time Limit: 15 Minutes
– Teams: ON / Use Team Spawn Zones: No
– Player Options: Radar Mode: OFF / Spawn Beams: OFF / Sprinting: OFF
– Weapon Options: Weapons on map: Yes / Pistol, OP Sniper, Battle Rifle, Frags.
– Locked Blocks: 100%

2v2 MM:
– Joining: Invite Only
– Score to Win: 25 Kills
– Time Limit: 15 Minutes
– Teams: ON / Use Team Spawn Zones: No
– Player Options: Radar Mode: OFF / Friendly Fire: ON / Spawn Beams: OFF / Sprinting: OFF
– Weapon Options: Weapons on map: Yes / Pistol, OP Sniper, Battle Rifle, Frags.
– Locked Blocks: 100%

3v3 and 4v4 MM:
– Joining: Invite Only
– Score to Win: 30 Kills
– Time Limit: 15 Minutes
– Teams: ON / Use Team Spawn Zones: No
– Player Options: Radar Mode: OFF / Friendly Fire: ON / Spawn Beams: OFF / Sprinting: OFF
– Weapon Options: Weapons on map: Yes / Pistol, OP Sniper, Battle Rifle, Frags.
– Locked Blocks: 100%

ELIMINATION:

-Joining invite only

-score to win: infinite

-Time limit: 2 minutes

-MTF: off

-Murder Games: on

-Afterlife: Spectator

MML RULES

MML SCORE
– Tournament Score:
1st: 700 LeaderBoard Points
2nd: 500 LeaderBoard Points
3rd: 300 LeaderBoard Points
Participants – 100 LeaderBoard points
– Ladder Score:
1st: 500 LeaderBoard Points
2nd: 300 LeaderBoard Points
3rd: 200 LeaderBoard Points
Participants – 0

A substitute cannot play or have played in another team in the competition. This means if you are knocked out, you cannot be recognized as a potential substitute for another team.

Players may not use a controller that has been modified in such a way that it alters their character’s abilities and/or in-game mechanics

If by 15 minutes past the scheduled match time, a team doesn’t have enough players to play all of the games, the incomplete team forfeits the games they can’t play.

Flag glitching (duplication) will count as a game reset. Regardless of score. Teams that continuously flag glitch will be disqualified.

If players trade kills for the final kill (25/25) Teams must replay the game.

In the event of a player lagging out in a 1v1; players must continue from the point of disconnect. For example; player A has 6 points and player B has 8. If player A disconnects, the match will be restarted, but player A will have to play to 9 kills while player B will only have to play to 7 in order to reach a total of 15 kills.

In the event of a player lagging out in a 2v2; if the score is above 15 kills, the game will continue, but if its under 15 kills, the host must restart the game.

In the event of a player lagging out in an FFA; if the time is above 7 minutes and 30 seconds the game must be restarted.

Players joining mid session will automatically count as a rematch.

Glitching out of a map will force a restart match. If players continue they will be disqualified.

Excessive disagreement or arguing with a referee’s ruling will result in a warning. If the abuse continues, the involved players will be penalized.

Dos Attacks will count as an instant DQ and forum ban, FOR-EH-VER!